Go fullscreen! So i am making my first steps in PlayCanvas, an open-source 3d game engine. Expect more to come. It is fun!
Software: 3dsMax, Phoenix FD, VRay, After Effects Music: Nine O’Clock Music
I led direction of this VR app for Samsung Germany. Assets made with 3ds Max, realization in Unity3d. Presented by Samsung Deutschland. Developed by studioNICE in collaboration with Filmakademie Baden-Württemberg.
I recently released two free scripts: mouseCapture for 3ds Max Use it to animate at lightning speed by simply recording your mouse movement. simpleFaceUI for 3ds Max This script creates sliders for morphtargets.
My work on “Jason and the Nucleonauts” won me an “3d Artist Of The Month Award” from the nice people at Rebusfarm!
“Jason and the Nucleonauts” is a feature film concept I am developing under the flag of studioNICE and was presented at Animation Production Day 2017. A short teaser was produced in three weeks with three[…]
I recently wrote an article on character animation stumbling blocks in 3ds Max. It is more a technical than an artistic take of that topic. Read it over at stack
This is a Script I wrote in order to simplify character animation in 3ds Max. When animating characters you will most likely want your skinned mesh to be frozen for that the animator does not[…]
A just for fun shortfilm project I recently did. Software: 3dsmax, Corona Renderer, After Effects
A social spot I directed at studioNICE. Read the whole story. Software: 3dsmax, V-Ray